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Post Info TOPIC: Anyone thought of a version for mobile phones?


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Anyone thought of a version for mobile phones?
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Man I would LOVE to get COTW (or a remake) on my cellphone.  It seems the perfect game for a cellphone.  Anyone think they might want to work on it in the future?  JAVA version would be the best for most phones, right?  I'm sure they could sell it no problem.

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Gil


King Lifthransir

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I could do it for cell phone, but that'd mean it'd be paying. I can easily get cell phone games officially released, as I'm in contract with a publisher...

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Newbie

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Well, I paid for the original.  I'd pay upwards of $10 for the original COTW 1 and 2 on a cellphone.

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Gil


King Lifthransir

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I'll suggest it to the producer...

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Anonymous

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Wouldn't that be really hard to do since you practically need a mouse to buy and sell items, and aim weapons like magic arrow?


I thought about porting the game to palms and pocket pc's but recently abandoned the idea since with all pocket pc's you can use terminal services to connect to a pc via wi-fi. The only thing for me to do is now host a server where people can play castle of the winds from any windows xp machine or pocket pc. Ideally there would be a shared folder to save games to.



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Gil


King Lifthransir

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There's solutions for everything. Since CotW is basically turn-based, we could have Z targeting for magic, meaning you just scroll through the available enemies and fire at the one of your choosing. If you want to hit a certain tile, press a button, manually go there with direction keys and press button.

CotW has no vital mouse-specific elements

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Newbie

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Well, I don't know too much on the inner workings of the program, but it seems fairly tile based.  And let's face it, the program isn't really all that sophisticated so aiming at a tile is really all that is necessary.  It's not like you can aim at the hill giant's heart or anything.  Hitting or missing is essentially calculated by the roll of a dice, isn't it?  The graphics of aiming and seeing that lightning bolt shoot out is just eye candy.


And you know what?  It's been awhile since I've played but I think I remember playing without a mouse.  I'm a keyboard fellow so moving the mouse around the screen is my last choice.  Maybe I'm mistaken, but couldn't you aim in the real game without using a mouse? 


Anyway, I doubt it's something that would be insurmountable, even if the mouse was required in the real game.



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Gil


King Lifthransir

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I ran it through with the director, and this is his reply:

legally it could be a huge problem... I think anyone can do whatever he/she wants with it as long as it stay public domain. Usually, there's no rights to turn a public domain into a commercial game.

Apparently, the way public domain works, we can't just make money of the original game, but we CAN make a sequel based on the franchise it seems. And if that picks up, any company can jump in on the franchise. In that light it's unattractive commercially for us to release a pay version.

We might release a lookalike though, we'll see. I'm not all that big on copyright laws, I'll have to furtherly look it up...

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